CGMA Intro To Substance For Environment Art With Ben Keeling !!EXCLUSIVE!!
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Learn How to Create Stunning 3D Environments with Substance
Do you want to master the skills and tools needed to create realistic and immersive 3D environments for games, movies, and VR If so, you should check out the online course CGMA â Intro to Substance for Environment Art with Ben Keeling.
This course will teach you how to use the Substance suite, a powerful set of software that allows you to create and edit textures, materials, and effects for 3D models. You will learn how to create realistic surfaces, such as metal, wood, stone, and fabric, using Substance Painter and Substance Designer. You will also learn how to optimize your workflow and integrate your assets into game engines such as Unreal Engine 4.
The course is taught by Ben Keeling, a principal environment artist working in AAA games and instructor for CG Master Academy. Ben has over 10 years of experience in the industry and has worked on titles such as Star Wars Battlefront II, Battlefield V, and Medal of Honor: Above and Beyond. He will share his tips and tricks on how to create stunning 3D environments using Substance.
The course is suitable for beginners who want to learn the basics of Substance, as well as intermediate and advanced users who want to improve their skills and portfolio. The course is 8 weeks long and consists of weekly video lectures, live Q&A sessions, assignments, and feedback. You will also get access to a private forum where you can interact with your classmates and instructor.
If you are interested in enrolling in this course, you can visit the CGMA website[^1^] or the ArtStation page[^2^] for more details. The next term starts on April 29th, 2023 and the seats are limited, so don't miss this opportunity to learn from one of the best in the field.Substance is a widely used and industry-standard software for creating 3D environments. It allows you to create realistic and dynamic textures and materials that can adapt to different lighting and weather conditions. You can also use Substance to create procedural effects, such as dirt, rust, water, and fire, that can add more life and detail to your scenes.
By taking this course, you will not only learn how to use Substance, but also how to apply the principles of environment art, such as composition, lighting, color, and mood. You will learn how to design and plan your environments, how to create modular assets that can be reused and combined, and how to optimize your performance and memory usage. You will also learn how to present your work in a professional way, using screenshots, videos, and portfolios.
This course is a great opportunity for anyone who wants to pursue a career in environment art or improve their existing skills. You will get to learn from a seasoned professional who has worked on some of the most popular and acclaimed games in the industry. You will also get to network with other aspiring and talented artists who share your passion and vision. By the end of the course, you will have a solid foundation in Substance and a portfolio piece that you can be proud of. aa16f39245